Vulkan Vs Opengl Android. First comparison of Vulkan API vs OpenGL ES API on ARM - YouTube. First comparison of Vulkan API vs OpenGL ES API on ARM.
It does come at a much lower complexity and maintenance burden while in many cases still providing great overall performance. Vulkan API has a much lower CPU overhead compared to OpenGL ES thanks to supporting multithreading. Getting stuff on screen.
You can run these tests through the cts-tradefed utility with the following command.
The truth is that Vulkan has many strengths but lets focus on the most smartphone-relevant. It does come at a much lower complexity and maintenance burden while in many cases still providing great overall performance. Mustpass files can be found under the androidcts directory in the Khronos Conformance Tests. For triple-A games it seems like an obvious choice to support Vulkan vs OpenGL.